Spinball (itch) Mac OS
OVERVIEW:
The Undertale Engine by TML is one that many have used to create fangames like TO!Ink Sans Fight, Gaster Blaster Sans Fight, SpookyTale, Undertale: Knowledge, and plenty of others! TML is no longer maintaining the engine, sadly. However, since I am now the one who does it, I am updating the engine. The various screenshots to your right were all made in the engine. And it isn't limited to just battles, either! There is a whole Overworld engine included!Everything that you could possibly need to make your dream Undertale Fangame is right here.
The battles are very customizable. You can make custom monsters, or enemies. You can also have cutscenes in-battle as well!Attacks aren't super hard to program, as you have the ability to use alarms to time them just the way you like! You can make custom GAME OVER screens, fully customizable dialog with effects like shaking, waves, and you own custom made ones! You can have custom items, custom weapons and armor, and even ACTing! You can make new Soul modes, and new attacks for them and more!
The overworld engine is extremely easy to use, and very flexible. You can have branching dialog, new encounters, cutscenes, and even use tiles to make amazing rooms! Use Anim_Create and other functions for very smooth camera movements, and with the game (at default) running at 60 FPS, not only can you have a great looking and polished fangame like those in the screenshots to your right, but also have fun making them!
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REQUIREMENTS:
A computer running either Windows or Mac OS; A copy of Game Maker Studio 2.x; A Game Maker Studio 2 License (there is a free trial, but we prefer you use 'Desktop', only $99.99 retail. DO NOT USE CRACKED VERSIONS, CAN CORRUPT YOUR BUILDS/LOSE PROGRESS) The latest version of the engine; A basic understanding of GML (Game Maker Language). Set in an alternate universe where the UK never formed. You play as a Scottish Secret Service (SSS) agent protecting Scotland from being invaded by England. Find out more about the game and it's universe on the game's website! Coming out Q2 2021 for PC, Mac, and Linux on CD, Itch and GameJolt! Spinball is a fast, fun, and competitive sport game for 1-4 players with non-stop scoring action. Rack up the points as you spin your paddles to smack the ball towards the goal, and try not to accidentally score against your own team!

- A computer running either Windows or Mac OS
- A copy of Game Maker Studio 2.x
- A Game Maker Studio 2 License (there is a free trial, but we prefer you use 'Desktop', only $99.99 retail. DO NOT USE CRACKED VERSIONS, CAN CORRUPT YOUR BUILDS/LOSE PROGRESS)
- The latest version of the engine
- A basic understanding of GML (Game Maker Language)
If you have all of these, then you are ready to start!
LINKS:
https://discord.gg/njvUdff
This is the Help Server on Discord. Join if you have any problems, and one of our teachers (@Teachers) will help you if available.
https://gamejolt.com/games/undertale_engine/378055
The original post of the engine. By TML. The same thing as here, but this is just a repost by the new developer of the engine.
Status | Released |
Category | Tool |
Rating | |
Author | jevilhumor |
Tags | 2D, deltarune, engine, Fangame, undertale |
Install instructions
NOTE: If you are familiar with how GMS2.x is laid out, you shouldn't need to read this.
- Make sure that you own Game Maker Studio 2.x, and make sure that it is installed.
- Once this is downloaded, open your copy of Game Maker Studio 2.x.
- Once opened, you should be on the home screen. Press 'Import' and select the 'undertale_engine.yyz' file.
- Wait for it to load, and then boom! Your ready to make your game!
Download
Community
ITCH 2.1 (Legacy)
What's new in ITCH 2.1?
- SP-6 Hardware control
- Simple Sync mode added for two deck controllers
- Smart Sync pitch behavior changes
ITCH 2.1 includes a large rewrite of all MPEG-4 file reading and writing of meta data (tagging data). This includes .mp4, .m4a, .aac and many .mov files. One of these changes involves writing Serato meta data to files in a different way than previous versions of ITCH.
When playing one of the affected audio files in ITCH for the first time, all existing Serato meta data will need to saved in the new format. Consequently there will be a lot of writing to file, as signified in the status bar.
ITCH 2.1 will not delete meta data created in previous versions of ITCH, however, new meta data created in ITCH 2.1 will not be able to be read in older versions. Such meta data includes cues, loops etc.
Hardware and OS Support
Support for current ITCH hardware
ITCH Controllers with internal audio mixing
Allen & Heath Xone:DX
Novation TWITCH
Numark NS7
Numark NS6
Pioneer DDJ-S1
Vestax VCI-300
ITCH Components for outboard audio mixing
Denon DJ DN-HC5000
Numark V7
ITCH DJ FX Controllers
Numark NSFX
Vestax VFX-1
Mac Os Mojave

Support for all current OS
Mac OS X 10.5.8 / 10.6 / 10.7
Windows 7 / Vista / XP 32-bit
Windows 7 / Vista 64-bit
Spinball (itch) Mac Os Update
Read the full ITCH 2.1 release notes.